(or above) for Minecraft 1.12.2 (past versions are available for 1.10.2 and 1.11.2). It's not advised to use Blockbuster mod a public Minecraft server, as some features of Blockbuster aren't multiplayer-friendly (like a lack of models and skins synchronization)! Use it at your own risk!īlockbuster is also available in Chinese language thanks to ycwei982, Chunk7, H2SO4GepaoAX and KuenYo, and Russian language thanks to Andruxioid! Planet Minecraft page – CurseForge page – GitHub – WikiĮchebKeso – Mocap mod – Mocap's source codeīlockbuster is a Minecraft mod which a machinima studio mod, which offers countless features for video, and possibly for adventure map, production. If you also want to contribute to official updates, or to the porting effort, please join the official McHorse's Discord server, so we can communicate with you. It is now maintained by Chryfi. There are still going to be official updates by Chryfi and other contributors, and there have been task forces that are investigating on porting it. Let us know if you have any questions.ATTENTION: This mod is no longer being maintained by McHorse. Now that you know how to import images into Mega Voxels, you can experiment with the various photos and sprites to create a base for your own voxel models. And best of all, all the tools in the editor should work like you expect. Notice how it has gridlines just like a normal model. Here is the frog inside of the Model edit mode. You can even opt to edit the model like a normal model. That means you can perform all the actions you would normally perform on voxel models. What makes the pixel art different is now it is voxel art. Now that you have imported your image a new grid with the pixels converted to voxels will appear aligned to the center. That is because file systems vary depending on the operating system. Please note that the following image might look different if you are on Android or ChomeOS. This will open the default file system on your device and allow you to select the image. To import an image into Mega Voxels select the Import (.png. So importing images like JPG or PNG is super easy in Mega Voxels. The starting point for this process is the File menu at the top left. To begin lets open Mega Voxels to an empty file we created called ImagesInMegaVoxels. Of course like we mentioned this technique will work with literally any image. Anything more than that will be clipped.įor this tutorial we decided to use a pixel art frog we created in our Illustrator Pixel Art tutorial. One last thing is that Mega Voxels does have a maximum on how many colors can be in a scene. If you attempt to import an image bigger than 256 pixels high or wide, Mega Voxels will automatically scale it down to fit that grid size. Also keep in mind that Mega Voxels has a max limit of 256x256x256 voxels on the grid. Now even though you can technically import any image, we recommend using pixel art because it will transfer over cleanly to voxels. To begin you will need either a PNG or JPG image. There you can find a step by step tutorial on getting Mega Voxels running on your device. If you need help installing Mega Voxels, view our previous tutorial How to Install Mega Voxels. This tutorial supports Mega Voxels 1.1 or newer. Now that you have a basic understanding of the process of how to import a photo into Mega Voxels we will explore the specific steps. Place the PNG or JPG image anywhere you like in the World Editor.Import the image using the Import Image command in the File.Open up the Mega Voxels Editor on iOS, Android or ChromeOS.These are the basic steps on how to import an image into Mega Voxels: In this tutorial we will show you how to import your PNG and JPG images into Mega Voxels. This super useful feature is a quick way to jump start your voxel model creation in Mega Voxels. One of the coolest features in Mega Voxels is the ability to import PNG and JPG images into the editor directly.
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